Top 4 Online Slots Casinos. Lucky Tiger Casino. Exclusive Sign Up. Players Accepted. CLASS III SLOT MACHINES. Questions and Answers. Tribal-state Class III gaming compacts between each tribe and the state outline: the style of gaming allowed, standards of operation, criminal and civil jurisdiction, state regulation fees and remedies for breach of compact. Class II gaming includes bingo, pull-tabs, punch boards, tip. When the IGRA was made, the main purpose of the Congress was to allow Indian tribes to use technology as instruments of making their business prosper. They want a clear explanation on the difference of Class II and Class III gaming machines.-Senate Bill 2078 amending the Indian Gaming Regulatory Act. (ii) On at least an annual basis, adjust the theoretical hold percentage in the gaming machine statistical report for each gaming machine to the previously calculated actual hold percentage; and (iii) The adjusted theoretical hold percentage shall be within the spread between the minimum and maximum theoretical payback percentages. Class II gaming machines are based on bingo and you are actually playing a very fast game of bingo against other players in the casino. However, if the casino offers traditional Class III gaming, then you are playing a slot machine that operates in the same manner as the slot machines you would find in Las Vegas or Atlantic City.
- Class Ii Gaming Machines
- Classes Of Slot Machines
- Class Ii Casino Machines
- Class Ii Gaming Rules
- Class 2 Slot Machine List
- Class Ii Gaming Machine Definition
- Class 2 Slot Machine Tips
THE REEL DEAL
by Frank Legato
by Frank Legato
Class II: Is It Fair?
Electronic bingo games are becoming more sophisticated and more like traditional slot games.
When the Indian Gaming Regulatory Act of 1988 (IGRA) established the various classes of gaming permissible by Native American tribes on reservation lands, the law designated bingo and similar games under the heading of “Class II.” The classification was established to allow tribes to hold bingo games on their reservations, but it stipulated that “electronic aids” could be used to simulate bingo.
That stipulation led to electronic versions of the game of bingo, which eventually took the form of Class II-style slot machines, known as Bingo Games. The Class II Bingo Games would essentially be a game of bingo, with prizes drawn from the overall money wagered. Those prizes, however, would be displayed as reel results on the slot machines.
In recent years, those Class II bingo machines have become more and more like their traditional, or “Class III,” slot cousins in Las Vegas. The Seminole Hard Rock properties in Florida represent the state of the art in Class II sophistication. The central computer system, developed by a team headed by former IGT systems chief Lyle Bell (now the CIO for the Seminole Hard Rocks), was created with a singular purpose—to provide a player’s-club experience to simulate the Class III slot experience on a Class II floor. Meanwhile, Casino Operations Senior VP, Charles Lombardo—formerly slot operations VP at Caesars Palace—worked with the major slot manufacturers, who refined Class II technology to provide games that look and play like the traditional games.
Though they are technically electronic bingo games, the Hard Rock’s slots mimic the traditional Las Vegas-style games in every way. Other than the LCD screen that shows the bingo patterns appearing with every spin, it is hard to tell the difference.
How do they make bingo games behave like slot machines? And how are the payback percentages determined? The answer to both can be summed up in one word: mathematics. The Class II electronic bingo games at the Hard Rock are programmed with mathematical calculations to mimic Class III games as closely as possible while remaining within the definition of Class II bingo that is contained in IGRA.
Under IGRA, a Class II game must have a draw of bingo balls, and must result in what is called a “game-ending pattern.” That is a pattern of numbers—two, three, four in a row; diagonal, vertical, four corners of the bingo card, etc.—that ends the game with a winning result.
According to Lombardo, this occurs continuously. “We have a 20-millisecond window, and anyone (in the casino) pushing the Play button during that window is put in the game for that common ball draw,” he explains. “It must be at least two players, but the maximum is unlimited. If it is a minimum of two, one of them gets a bingo—a winning pattern.” He says every ball draw results in at least one bingo.
How do the payback percentages work? One of two ways, says Lombardo. In one style of game, the calculations relate to the stack of possible outcomes loaded into the central computer. In this style of game, there is always a 50-percent hit frequency—one of every two spins on average results in a bingo, with a prize determined from a finite pool of outcomes loaded into the computer. When the bingo game is over, the computer selects a prize from the top of an electronic “stack” and feeds it to one of the games with a winning outcome. To the player, it looks, for instance, like a mixed-bar win for $5. That just means a $5 prize has been awarded from the results of the bingo game.
Class Ii Gaming Machines
The overall payback percentage in this case is governed by how many results equal to each prize amount are included in the finite stack of prizes. Just like the universe of numbers from which the random number generator in a regular slot selects reel outcomes, the payback percentage here is determined by the universe of prizes available for each winning result. The hit frequency is always 50 percent, but the payback percentage is determined by how many $2 prizes, how many 75-cent prizes, how many $1,000 prizes, and so on, are loaded into the program.
In a multiline video bingo game, this system results in a game virtually indistinguishable from that nine-line game in the Vegas casino that has a 50-percent hit frequency. According to Lombardo, though, this method is also used on some of the traditional single-line, three-reel slots. In this case, the 50-percent frequency still stands, but not every win is a traditional reel combination. Because traditional games like Blazing 7s or Red, White & Blue generally have hit frequencies around 14 percent for the seven or eight possible winning combinations in the pay schedule, a 50-percent frequency would be impossible and still have the game make money for the casino.
To remedy this, Lombardo explains, “we came up with a bonus feature.” Fourteen-percent of results in the pool will be actual reel combinations, and the other 36 percent of the winners will yield a bonus symbol on the reels that will accumulate. When you accumulate 25 of those symbols, you win one bonus credit. Therefore, you still have the 50-percent frequency, but your frequency of reel wins is similar to what it is in the traditional Class III versions of those games.
In the other style of game, the odds of each winning bingo pattern is matched to the odds of each paying combination in the slot game. “We figured out the odds of hitting certain patterns on the bingo card,” Lombardo explains, “and we take those bingo patterns and plug them right into the payout scheme to replicate any Class III game.” Drawing from millions of possible patterns on a bingo card, programmers can match the odds of landing any given combination of symbols on a slot machine. In this way, each chosen bingo pattern can trigger a certain payout combination. Hit frequencies and percentages in this case will match a traditional slot exactly.
But what are those payback percentages, and how do we know they are fair? As you may know, the Seminole tribe is a sovereign nation, and its casinos are not subject to state regulation or public reporting of payback percentages. How do we know we’re getting a fair shake?
We know we’re getting a fair shake because tribal casinos must compete with all other casino choices, says Lombardo. “We are competitive with all Class III markets,” he says. “We’re not doing anything differently (with percentages) than Atlantic City, Las Vegas or Mississippi. We are competitive with any casino in the country.” He adds that he takes average bets in lower denominations into account when determining the payback percentage he wants to offer. “If I am requiring players to cover the lines on a 20-line nickel game, that’s a dollar bet,” says Lombardo. “I take that into consideration when I figure out the payback percentage I offer.”
Lombardo adds that tribal casinos have obligations to both the players and the slot manufacturers to keep the games fair. “Over the long hall, any player is going to know if you screw with percentages; they’ll know the difference,” he says. “And, a manufacturer is not going to give us their title if we are going to misrepresent that title (with low payback). We don’t want to kill a title.”
It is that respect for the player—and obligation to represent a manufacturer’s title fairly—that should make you approach the slot experience at the Hard Rock or other large Class II tribal casinos with expectations similar to those you have when playing slots in most major jurisdictions. In other words, you are likely to get a fair shake. They know that if you don’t, you will go elsewhere.
TIP OF THE MONTH
Class II Video Poker
We have noted before that video poker in a Class II tribal casino does not work in the same manner as video poker in a traditional casino. While this is true, it does not mean that it is unfair, or that you can’t win.
The result of any Class II video poker hand is predetermined by the result of the ball draw in the bingo game on the little screen. In some jurisdictions, you will be required to touch the screen to daub the bingo card and claim your prize.
Those results are determined by winning patterns on the bingo card. Using one of the two methods described above, a winning pattern will either trigger one of a stack of predetermined prizes or a corresponding video poker hand, according to the odds. The odds are calculated to be similar to the odds of a standard video poker game. You won’t find the player’s-advantage paytables in Class II, but the return represented by the pay schedule you do see will be similar to the return of that game in a traditional casino.
The real difference lies in the importance of perfect strategy. A Class II video poker game is actually better for the strategy novice, because the game will often correct your bonehead moves. If the bingo result determines you win the a certain prize, you will get that prize even if you make the wrong choice, through a special feature on the game.
For instance, on the IGT version of Class II video poker, let’s say your winning bingo pattern translates to the prize for four-of-a-kind, and you are dealt 10-c J-c Q-c J-h J-s. Even if you screw up and decide to go for the royal, the game will not let you. A “Genie” will appear on the screen and change your hand to four Jacks—for the quad prize that corresponds to the bingo pattern you got.
It’s better for the novice because it shows you the optimal strategy by changing your choice to match the bingo win. Other than that, the Hard Rock’s Lombardo says the games work like the standard versions of video poker—again, because the Class II casino will not risk “killing a manufacturer’s title.” “A lot of players may not know the difference between Class II and Class III,” he says. “That’s why we replicate the video poker paytables as closely as possible. It would be a killer for us to do anything else.”
Understanding the differences between these two types of games
By Henry Tamburin
I’ve received a lot of questions about video poker machines in casinos on Native American reservations. To get the answers on how these machines work, I interviewed Jim Coleman, Senior Product Manager at IGT (a company that manufactures the majority of video poker machines for Class III casinos).
Before I begin, let me give you a brief history lesson on how Class I, II, and III gaming came about. The federal Indian Gaming Regulatory Act established the three classes in 1988, which defined what Indian tribes in a given jurisdiction can and can’t offer in their casinos. “Class I gaming” is defined as “traditional Indian gaming and social gaming for minimal prizes.” Since Class I doesn’t involve commercial gambling, I’ll ignore it for this article. “Class II gaming” means the game of chance commonly known as bingo, whether or not electronic, computer, or other technologic aids are used in connection therewith, including, if played in the same location, pull-tabs, lotto, punch boards, tip jars and other games similar to bingo, as well as various non-house-banked card games (but for this article, we’ll ignore these other types).
“Class III gaming” is full-scale gambling (e.g., Las Vegas or Atlantic City), including table games (blackjack, craps, etc.), slots, and video poker. Tribes must negotiate compacts with the states to conduct Class III gaming; otherwise, they are limited to Class II gaming, providing bingo is offered in other forms or venues in that state.
The following table summarizes the major differences between a Class II and Class III video poker machine. I’ll explain the information in each row in more detail so you can fully understand the differences.
Class II | Class III | |
How the final outcome is determined | Result of a winning pattern from an electronic bingo game | Result of a random selection of cards by a random number generator |
How the odds are determined | Odds of hitting a certain pattern on a bingo card | Odds of randomly drawing cards from a 52-card deck |
Does playing strategy matter? | No. Results are predetermined by the pattern of the bingo game. Nothing the player does on the draw will change the outcome. | Playing strategy can influence the final outcome. Players can achieve theoretical returns for any game by playing their hands perfectly. |
Can a player determine the Expected Return of the game from the paytable? | No. | Yes. |
How do you know the machine is Class II or III | Look for the small display of a bingo card on the machine | If you don’t see a bingo card, it’s probably Class III |
How the Outcome is Determined
A Class III video poker machine has a Random Number Generator (RNG) software program that randomly selects cards from a virtual 52-card deck (assuming no wild cards). When you press the deal button, the RNG selects five cards at random, which is the initial five cards that you see on your screen. The RNG continues to shuffle the remaining 47-card deck until you decide which cards you want to hold. When you hit the draw button, the shuffling stops and the replacement cards are selected from the top of the shuffled 47 cards. By law, each card has to have the same probability of being selected on the deal and draw; therefore, the probability of selecting any card is the same as it would be if you randomly drew cards from a freshly shuffled deck of cards. The probability of getting a winning hand by this random selection process is well known (e.g., the probability of getting a royal flush is roughly once in 40,000 hands).
A video poker hand in a Class II video poker machine is not the result of an RNG outcome at the terminal level. Instead, the machine is connected to a central computer server whose function is to draw bingo balls (randomly as with an RNG.) The result of the bingo game is a “game-ending pattern.” This is a pattern of numbers on a bingo card, such as five-in-row, four corners, round robin, etc., that ends the bingo game with a winning result and a prize. There is a specific timeframe (e.g., 20 milliseconds) in which a player who hits the start button on a bingo machine with a poker entertaining display (i.e., the deal button on his video poker machine) is entered into an electronic bingo game for that common ball draw. Each player has their own bingo card, which they can see on the interface of their player terminal (see photo of display below). The player that has the winning bingo pattern will win a monetary prize.
In addition, other patterns may award interim prizes for the corresponding bingo patterns. For example, the game of Jacks or Better has nine winning patterns (corresponding to the nine winning hands in Jacks or Better). If the winning bingo pattern results in a prize for the bingo game of, say 10 credits, then the player will end up with a poker hand that is presented as two pair on the entertaining display (which is the payout for two pair with max credits wagered).
A key point: Class II player terminals using a video poker entertaining display must involve player participation in an electronic bingo game. Therefore, you must be playing bingo against one (or more) players. You could be playing against other players playing on a video poker entertaining display or even other terminals with varying entertaining displays such as spinning reels (i.e., slot machine).
It really doesn’t matter what the player interface terminal is that will display the results of a bingo game (for video poker, it’s cards on a screen; for other entertaining displays, such as a slot machine, it’s spinning reels). If you happen to be the only player in a location, you can’t play (if you try, a message will appear on your screen, stating “waiting for more players”). However, in some gaming jurisdictions, Class II machines in one location could be linked to another Class II bingo server in another location, so it’s possible you could be playing a game of bingo against a player in a different location using a common ball draw.
Classes Of Slot Machines
Odds
In a Class II terminal using a video poker player interface, the odds of getting a winning hand are determined by the odds of the bingo pattern. Mathematicians at IGT can calculate the odds for millions of different bingo patterns on a bingo card. Therefore, theoretically, they can choose a bingo pattern that mimics the odds of getting any winning hand from a RNG in a Class III machine.
Class Ii Casino Machines
For a Class III video poker machine, the odds of selecting the winning hands from a 52-card deck can be accurately calculated. If you multiply the odds times the payout for each winning hand and sum the results, you can compute the Expected Return (ER) for the game. The ER for different video poker games and pay tables is readily available.
Playing Strategy
Class Ii Gaming Rules
If you are playing a video poker machine where the cards are randomly selected by the RNG (e.g., Class III), the skill of the player can influence the outcome.
In a Class II terminal using a video poker interface, playing skill is futile because the result of your hand is already predetermined by the pattern of the winning bingo game. Therefore, deciding what cards to hold prior to hitting the draw button does nothing to improve your chances of winning. For the game of bingo, the result of the bingo game is a certain prize (i.e., payout), and you must get that prize in your video poker entertaining display outcome even if you make a “bonehead play.” For example, suppose you are dealt the following hand:
Class 2 Slot Machine List
![Machines Machines](https://www.casinojournal.com/ext/resources/Issues/2020/03-March/SS_22_0320_pic7_Sci-Games_Small-Million-Degrees-Stars-Bars-TwinStar-J43_4-Pack.jpg)
Let’s say the result of the bingo pattern is a prize of 4000 credits, which translates to a typical royal flush in video poker. However, on the draw, if you decide (knowingly or unknowingly) to hold all the cards instead of going for the royal flush, fear not. A genie will appear on the IGT entertaining display and change the 9 of spades to a 10 of clubs, giving you a royal flush hand and corresponding 4000-coin payout. (The latter payout was determined as the winning outcome of the bingo game.)
Some folks might think the “Genie” feature on Class II video poker machines is good for novice players because it will correct a playing mistake and show them the optimum strategy (i.e., the winning hand created by the “Genie”). Personally, I think this is an expensive way to learn the playing strategy for a video poker game. (It’s better to learn the playing strategy at home on your computer using video poker training software, and then bring a strategy card with you when you play a Class III version.)
Expected Return
Players can look at the Pay Table for any Class III video poker game and know what the ER is for the game (there is plenty of information available that lists the ER for different video poker games). However, on a Class II machine, you have no idea what the ER is for the game (that’s because the results are predetermined based on the game of bingo).
In addition, keep this point in mind. In many states, traditional casinos must report their return percentages to state gaming agencies and this information is often reported to the public. Since Native American tribes are a sovereign nation, their casinos are not subject to state regulation or public reporting of the return percentages on their machines.
Is it a Class II or III Machine?
You’ll know if the video poker machine you are about to play is a Class II machine if you see a display of a bingo card (such as the one below) on your video poker machine.
Class Ii Gaming Machine Definition
The Bottom Line
Class 2 Slot Machine Tips
Class II video poker machines are bingo games that give players an entertaining display of video poker that they can relate to. There is no skill involved in playing them and the return on the game is unknown to players. Play these machines for entertainment. Class III video poker machines are a skill-based casino game where the skill of the player can influence the outcome. With a Class III video poker machine, it’s relatively easy to determine the ER of the game.
Acknowledgement: I want to thank Jim Coleman from IGT for the time he spent on several phone conferences with me, and the face-to-face discussion we had at the Global Gaming Expo in Las Vegas, explaining how Class II video poker machines work.
————————————————————————————————————- Lotus players club.
Henry Tamburin is a blackjack and video poker expert. He is the host of the smartgaming.com website and the editor of the Blackjack Insider newsletter (for a free three-month subscription, visit www.bjinsider.com/free). For a free copy of his Casino Gambling Catalog, which contains books, strategy cards, and software for video poker players, call toll free 1-888-353-3234, or visit the web store at smartgaming.com.